Sony held its monthly showcase in Santa Monica, California this week, in which they unveiled some of the titles that are coming to the PlayStation 4, who has sold 4.2 million consoles across its 53 countries since the launch in November. Those gamers who have bought the PS4 have spent an average of 34 million hours per week gaming.
Here are some more awesome stats about the PS4: more than 90% of PS4’s are connected to the internet in the US; 48 million shares have been captured, and 1.7 million hours have been live streamed. One in every three PlayStation Vita owners now have a PlayStation 4 as well.
A promise we have had from Sony is that there will be more than 100 games coming to the console this year for the PS4. San Diego Studio’s MLB 2014 The Show is among these 100 games set for 2014, it was officially announced yesterday, it will be available on the PS3 and PS Vita on April 1st, and for the PS4 sometime in May. The release for the PS3 and Vita versions are set for opening day in baseball, the PS4 version was delayed because of the company being insistent on having all features available across all three versions of the game.
Sony showed us some of the changes that will be taking place in MLB 2014 sometime last year; like making the game play faster, Quick Counts, where the game will automatically generate realistic pitch counts, or cutting back on presentations. You will be able to migrate files between the PS3 and PS4 versions of the game and between MLB 2014 and MLB 2015 when the time for that comes.
The real fun of the game came when seeing MLB 2014 exploiting the PlayStation 4 hardware, the game has a new lighting engine, which lets the designers reflect more sun off things like hair, skin, metal, and the leather of a baseball mitt. Shadows will now blend instead of stopping with a hard edge. San Diego Studio showed a side by side comparison of the PS3 and PS4 and the difference was very noticeable.
The new hardware on the PS4 allowed the team to make the players more real, which includes drawing more than 40,000 hairs on the face on players. The team had a budget of 150,000 polygons on the PS3, they now have nearly a million to work with on the PS4.
The next gen version of the game will have 42 different crowd member models, which features hundreds of hats, sunglasses and uniforms, and even kids in the crowd now. There will be more than 500 unique crowd signs, and even custom signs for some star players. The crowd models will use 10,000 polygons on the PS4, opposed to just 1,600 on the PS3.
The PS4 version of the game has about double the fielding animations as the PS3 version. The company completely redid the animation suite for MLB 2014. Stadiums have also been redone. The grass will now have effects when a ball is rolling on it. All that is missing in this game is the smell.